Always snap to grid

UE2:ONSPainterFire (UT2004)

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UT2004 Object >> WeaponFire >> PainterFire >> ONSPainterFire
Package: 
OnslaughtFull

null

Properties[edit]

BomberClass[edit]

Type: class<ONSAutoBomber>


Default value: Class'OnslaughtFull.ONSAutoBomber'

MaxZDist[edit]

Type: float


Default value: 10000.0

MinZDist[edit]

Type: float


Default value: 5000.0

Default values[edit]

Property Value
TraceRange 15000.0

Instance functions[edit]

SpawnBomber[edit]

function bool SpawnBomber (Object.Rotator BombDirection)


States[edit]

Paint[edit]

Paint.BeginState[edit]

event BeginState ()

Overrides: PainterFire.Paint.BeginState


Paint.ModeTick[edit]

event ModeTick (float dt)

Overrides: PainterFire.Paint.ModeTick