Always snap to grid
UE2:ONSPainterFire (UT2004)
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Object >> WeaponFire >> PainterFire >> ONSPainterFire |
- Package:
- OnslaughtFull
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Properties
BomberClass
Type: class<ONSAutoBomber>
Default value: Class'OnslaughtFull.ONSAutoBomber'
MaxZDist
Type: float
Default value: 10000.0
MinZDist
Type: float
Default value: 5000.0
Default values
Property | Value |
---|---|
TraceRange | 15000.0 |
Instance functions
SpawnBomber
function bool SpawnBomber (Object.Rotator BombDirection)
States
Paint
Paint.BeginState
event BeginState ()
Overrides: PainterFire.Paint.BeginState
Paint.ModeTick
event ModeTick (float dt)
Overrides: PainterFire.Paint.ModeTick