Always snap to grid

UE2:ONSPainterFire (UT2004)

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UT2004 Object >> WeaponFire >> PainterFire >> ONSPainterFire
Package: 
OnslaughtFull

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Properties

BomberClass

Type: class<ONSAutoBomber>


Default value: Class'OnslaughtFull.ONSAutoBomber'

MaxZDist

Type: float


Default value: 10000.0

MinZDist

Type: float


Default value: 5000.0

Default values

Property Value
TraceRange 15000.0

Instance functions

SpawnBomber

function bool SpawnBomber (Object.Rotator BombDirection)


States

Paint

Paint.BeginState

event BeginState ()

Overrides: PainterFire.Paint.BeginState


Paint.ModeTick

event ModeTick (float dt)

Overrides: PainterFire.Paint.ModeTick