UE2:ONSRVWebLauncher (UT2004)
- Package:
- Onslaught
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Properties
Property group 'ONSRVWebLauncher'
InheritVelocityScale
Type: float
Amount of vehicles velocity
MaxHoldTime
Type: float
Default value: 2.0
MaxProjectiles
Type: float
Default value: 7.0
MinProjectiles
Type: float
Default value: 3.0
SpreadAngle
Type: float
Angle between initial shots, in radians.
Default value: 10.0
Internal variables
bHoldingFire
Type: bool
ChargeLoop
Type: Sound
Default value: Sound'ONSVehicleSounds-S.RV.RVChargeLoop01'
ChargeUpSound
Type: Sound
Default value: Sound'ONSVehicleSounds-S.RV.RVChargeUp01'
StartHoldTime
Type: float
Default values
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
AIInfo[0] |
| ||||||||||
bDoOffsetTrace | True | ||||||||||
bShowChargingBar | True | ||||||||||
CullDistance | 7500.0 | ||||||||||
DamageType | Class'Onslaught.DamTypeONSChainGun' | ||||||||||
FireInterval | 1.0 | ||||||||||
FireSoundClass | Sound'ONSVehicleSounds-S.WebLauncher.WebFire' | ||||||||||
FireSoundVolume | 255.0 | ||||||||||
FlashEmitterClass | Class'Onslaught.ONSRVWebLauncherMuzzleFlash' | ||||||||||
Mesh | Mesh'ONSWeapons-A.RVnewGun' | ||||||||||
PitchBone | 'rvGUNbody' | ||||||||||
ProjectileClass | Class'Onslaught.ONSRVWebProjectile' | ||||||||||
SoundVolume | 150 | ||||||||||
WeaponFireAttachmentBone | 'rvFirePoint' | ||||||||||
YawBone | 'rvGUNTurret' |
Functions
Static functions
StaticPrecache
Overrides: ONSWeapon.StaticPrecache
Instance functions
BestMode
Overrides: ONSWeapon.BestMode
ChargeBar
Overrides: ONSWeapon.ChargeBar
MaxRange
Overrides: ONSWeapon.MaxRange
SetFireRateModifier
Overrides: ONSWeapon.SetFireRateModifier
UpdatePrecacheMaterials
Overrides: Actor.UpdatePrecacheMaterials
UpdatePrecacheStaticMeshes
Overrides: Actor.UpdatePrecacheStaticMeshes
States
ProjectileFireMode
ProjectileFireMode.OwnerEffects
Overrides: ONSWeapon.OwnerEffects (global)
ProjectileFireMode.Timer
Overrides: Actor.Timer (global)
ProjectileFireMode.CeaseFire
Overrides: ONSWeapon.CeaseFire (global)
ProjectileFireMode.ClientStopFire
Overrides: ONSWeapon.ClientStopFire (global)
ProjectileFireMode.Fire
Overrides: ONSWeapon.ProjectileFireMode.Fire