Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:ONSTurretController (UT2004)

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UT2004 Object >> Actor >> Controller >> AIController >> TurretController >> ONSTurretController
Package: 
Onslaught

null

Instance functions[edit]

Possess[edit]

function Possess (Pawn aPawn)

Overrides: TurretController.Possess


SameTeamAs[edit]

function bool SameTeamAs (Controller C)

Overrides: Controller.SameTeamAs


States[edit]

Engaged[edit]

Engaged.BeginState[edit]

event BeginState ()

Overrides: TurretController.Engaged.BeginState


WaitForTarget[edit]

WaitForTarget.BeginState[edit]

event BeginState ()

Overrides: TurretController.WaitForTarget.BeginState