Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:ONSTurretController (UT2004)
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Object >> Actor >> Controller >> AIController >> TurretController >> ONSTurretController |
- Package:
- Onslaught
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Instance functions[edit]
Possess[edit]
function Possess (Pawn aPawn)
Overrides: TurretController.Possess
SameTeamAs[edit]
function bool SameTeamAs (Controller C)
Overrides: Controller.SameTeamAs
States[edit]
Engaged[edit]
Engaged.BeginState[edit]
event BeginState ()
Overrides: TurretController.Engaged.BeginState
WaitForTarget[edit]
WaitForTarget.BeginState[edit]
event BeginState ()
Overrides: TurretController.WaitForTarget.BeginState