My program doesn't have bugs. It just develops random features.

UE2:P_LightEffect (U2XMP)

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U2XMP Object >> Actor >> Light >> ScriptedLight >> P_LightEffect

Contents

Package: 
U2Weapons

P_LightEffect.uc $Author: Aleiby $ $Date: 3/05/02 5:59p $ $Revision: 4 $

Default values[edit]

Property Value
bDynamicLight True
bGameRelevant True
bInitiallyOn False
bMovable True
bNoDelete False
CollisionHeight 0.0
CollisionRadius 0.0
DrawType DT_None
InitialState 'TriggerTimed'
LightBrightness 255
LightEffect LE_NonIncidence
LightHue 150
LightRadius 7
LightSaturation 220
LightScript "A"
LightScriptRampDown "B"
RemoteRole ROLE_None
ScriptedLightData[0]
Member Value
Brightness 255
Hue 150
Saturation 220
ScriptedLightData[1]
Member Value
Hue 150
Saturation 220
TweenToTime 0.01
TimerDuration 0.03