My program doesn't have bugs. It just develops random features.
UE2:ParticleDamage (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Force >> ActorCollisionNotifier >> ParticleDamage |
- Package:
- ParticleSystems
- Within class:
- ParticleGenerator
- Direct subclasses:
- FT_ParticleDamage, LG_ParticleDamage
- This class in other games:
- U2
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$Author: Mfox $ $Date: 11/04/02 7:24p $ $Revision: 3 $ Name: ParticleDamage.uc Author: Aaron R Leiby Date: 22 January 2001 Description: How to use this class:
Properties[edit]
Property group 'ParticleDamage'[edit]
AdditionalMomentum[edit]
Type: Object.Vector
Damage[edit]
Type: int
per particle
Default value: 1
DamageType[edit]
Type: class<DamageType>
Default value: Class'Engine.DamageTypeParticle'
Momentum[edit]
Type: float
Events[edit]
NotifyPenetratingActor[edit]
Overrides: ActorCollisionNotifier.NotifyPenetratingActor