Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:PawnProxyPathing (U2XMP)

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U2XMP Object >> Actor >> Pawn >> PawnProxy >> PawnProxyPathing
Package: 
U2

PawnProxyPathing.uc Created by: Mike Fox Created on: 1/31/2001 $Author: Mfox $ $Date: 11/19/02 2:40a $ $Revision: 5 $

Default values[edit]

Property Value
bCollideActors False
bCollideWorld False
bHidden True
bProjTarget False

Static functions[edit]

FindPathToActor[edit]

static final function Controller.EPathResult FindPathToActor (Actor ContextActor, Actor TargetActor, out Actor ReturnedActor, bool bIncludeDirect, bool bClearPaths, bool bClearSpecialColliders)


GetInstance[edit]

static function PawnProxyPathing GetInstance (Actor ContextActor)