Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:PawnProxyPathing (U2XMP)
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- Package:
- U2
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PawnProxyPathing.uc Created by: Mike Fox Created on: 1/31/2001 $Author: Mfox $ $Date: 11/19/02 2:40a $ $Revision: 5 $
Default values[edit]
Property | Value |
---|---|
bCollideActors | False |
bCollideWorld | False |
bHidden | True |
bProjTarget | False |
Static functions[edit]
FindPathToActor[edit]
static final function Controller.EPathResult FindPathToActor (Actor ContextActor, Actor TargetActor, out Actor ReturnedActor, bool bIncludeDirect, bool bClearPaths, bool bClearSpecialColliders)
GetInstance[edit]
static function PawnProxyPathing GetInstance (Actor ContextActor)