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UE2:PowerSuitPhoenix (U2XMP)
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Object >> Actor >> Inventory >> Powerups >> Armor >> PowerSuit >> PowerSuitMedium >> PowerSuitPhoenix |
Contents
- Package:
- U2
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PowerSuitPhoenix.uc
Constants
ResurrectSoundTimerName
Value: 'ResurrectSoundTimer'
Properties
DrawColor
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 255 |
R | 255 |
DrawFont
Type: Font
DrawTime
Type: float
Default value: 4.0
NumResurrections
Type: int
NumSoundRepeats
Type: int
Default value: 3
ResurrectionSound
Type: Sound
Default value: Sound'U2.Sounds.Hit'
ResurrectionsSoundCount
Type: int
Default values
Property | Value |
---|---|
bProhibitPickups | True |
ItemName | "Phoenix Power Suit" |
Functions
Events
Destroyed
event Destroyed ()
Overrides: PowerSuit.Destroyed
ResurrectSoundTimer
event ResurrectSoundTimer ()
Other instance functions
GetNumResurrections
function int GetNumResurrections ()
GetResurrectionsString
function string GetResurrectionsString ()
PreventDeath
function bool PreventDeath (int Damage, Pawn Instigator, class<DamageType> DamageType, Object.Vector HitLocation)
Overrides: PowerSuit.PreventDeath
RestoreHealthAndArmor
function RestoreHealthAndArmor ()