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UE2:PowerSuitPhoenix (U2XMP)

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U2XMP Object >> Actor >> Inventory >> Powerups >> Armor >> PowerSuit >> PowerSuitMedium >> PowerSuitPhoenix
Package: 
U2

PowerSuitPhoenix.uc

Constants

ResurrectSoundTimerName

Value: 'ResurrectSoundTimer'


Properties

DrawColor

Type: Object.Color


Default value:

Member Value
A 255
R 255

DrawFont

Type: Font


DrawTime

Type: float


Default value: 4.0

NumResurrections

Type: int


NumSoundRepeats

Type: int


Default value: 3

ResurrectionSound

Type: Sound


Default value: Sound'U2.Sounds.Hit'

ResurrectionsSoundCount

Type: int


Default values

Property Value
bProhibitPickups True
ItemName "Phoenix Power Suit"

Functions

Events

Destroyed

event Destroyed ()

Overrides: PowerSuit.Destroyed


ResurrectSoundTimer

event ResurrectSoundTimer ()


Other instance functions

GetNumResurrections

function int GetNumResurrections ()


GetResurrectionsString

function string GetResurrectionsString ()


PreventDeath

function bool PreventDeath (int Damage, Pawn Instigator, class<DamageTypeDamageType, Object.Vector HitLocation)

Overrides: PowerSuit.PreventDeath


RestoreHealthAndArmor

function RestoreHealthAndArmor ()