Always snap to grid
UE2:ProjectileAssaultRoundAlt (U2XMP)
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Object >> Actor >> Projectile >> U2Projectile >> ProjectileAssaultRoundAlt |
- Package:
- U2Weapons
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projectileAssaultRoundAlt.uc $Author: Aleiby $ $Date: 10/03/02 6:09p $ $Revision: 7 $
Properties
Sal
Type: ParticleSalamander
Default values
Property | Value |
---|---|
Damage | 80.0 |
MaxSpeed | 3000.0 |
MomentumTransfer | 40000.0 |
MyDamageType | Class'U2.DamageTypePhysical' |
Speed | 3000.0 |
Functions
Events
Destroyed
simulated event Destroyed ()
Overrides: U2Projectile.Destroyed
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: U2Projectile.PostBeginPlay
Other instance functions
ExplodeEx
function ExplodeEx (Actor.CheckResult Hit)
Overrides: U2Projectile.ExplodeEx