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UE2:ProjectileGrenadeConcussion (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Projectile >> U2Projectile >> projectileGrenade >> ProjectileGrenadeConcussion |
- Package:
- U2Weapons
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
projectileGrenadeConcussion.uc -- spawned by the weaponGrenadeLauncher Fire() $Author: Mfox $ $Date: 7/29/02 9:48p $ $Revision: 4 $
Default values
Property | Value |
---|---|
DamageRadius | 1024.0 |
ExplosionSound | Sound'U2WeaponsA.GrenadeLauncher.GL_ExplodeConcussion' |
Instance functions
ExplodeEx
simulated function ExplodeEx (Actor.CheckResult Hit)
Overrides: U2Projectile.ExplodeEx