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UE2:ProjectileTakkraDefensive (U2XMP)

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U2XMP Object >> Actor >> Projectile >> U2Projectile >> projectileTakkra >> ProjectileTakkraDefensive
Package: 
U2Weapons

projectileTakkraDefensive.uc -- spawned by the weaponTakkra AltFire() Created by: Mark Poesch Created on: 1/31/2001 $Author: Aleiby $ $Date: 12/09/02 6:13p $ $Revision: 6 $

Properties

Property group 'projectileTakkraDefensive'

MaxDefensiveShots

Type: int


Default value: 10

Internal variables

ShotCount

Type: int


Functions

Events

PreBeginPlay

event PreBeginPlay ()

Overrides: projectileTakkra.PreBeginPlay


Other instance functions

AdjustTraceFireHit

function AdjustTraceFireHit (out Actor.CheckResult Hit)

Overrides: U2Projectile.AdjustTraceFireHit


AttackLocation

function bool AttackLocation (Object.Vector HitLocation)


AttackTarget

function AttackTarget ()

Overrides: projectileTakkra.AttackTarget


InitPawnProxy

function InitPawnProxy ()

Overrides: projectileTakkra.InitPawnProxy


InterceptProjectiles

function InterceptProjectiles ()