Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:ProjectileTrigger (U2XMP)
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$Workfile: ProjectileTrigger.uc $ Created by: Mark Poesch Created on: 3/2/2001 $Author: Mfox $ $Date: 6/25/02 11:44p $ $Revision: 2 $
Properties
Property group 'ProjectileTrigger'
Projectile
Type: class<Projectile>
ProjectileTag
Type: name
Default values
Property | Value |
---|---|
bDirectional | True |
Instance functions
LaunchProjectile
function LaunchProjectile ()
Trigger
Overrides: Actor.Trigger