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UE2:ProximitySensorPickup (U2XMP)
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Object >> Actor >> Pickup >> WeaponPickup >> XMPPickup >> ProximitySensorPickup |
Contents
- Package:
- U2XMP
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
$Workfile: ProximitySensorPickup.uc $ Created By: Mark Poesch Created On: 7/2/2001 $Author: Sbrown $ $Date: 6/26/02 6:58p $ $Revision: 6 $
Default values[edit]
Property | Value | ||||
---|---|---|---|---|---|
bNoStaticMeshCollide | True | ||||
CollisionHeight | 30.0 | ||||
DrawScale | 2.35 | ||||
DrawType | DT_StaticMesh | ||||
InventoryType | Class'U2XMP.ProximitySensorDeployable' | ||||
PickupMessage | "You picked up a Proximity Sensor." | ||||
PickupSound | Sound'U2XMPA.ProximitySensor.ProximitySensorPickup' | ||||
PrePivot |
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StaticMesh | StaticMesh'343M.Assets.ProximitySensor' |