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UE2:WeaponPickup (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- Direct subclasses:
- U2WeaponPickup, XMPPickup
- This class in other games:
- UE2Runtime, UT2003, UT2004
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CHANGENOTE: All changes to this class since v739 are related to the Weapon code updates.
Properties[edit]
Property group 'WeaponPickup'[edit]
bWeaponStay[edit]
Type: bool
Default values[edit]
Property | Value |
---|---|
MaxDesireability | 0.5 |
PickupMessage | "You got a weapon" |
RespawnTime | 30.0 |
Texture | Texture'Engine.S_Weapon' |
Functions[edit]
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: Pickup.PostBeginPlay
Other instance functions[edit]
BotDesireability[edit]
Overrides: Pickup.BotDesireability
SetWeaponStay[edit]
function SetWeaponStay ()