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UE2:WeaponPickup (U2XMP)

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U2XMP Object >> Actor >> Pickup >> WeaponPickup
Package: 
Engine
Direct subclasses:
U2WeaponPickup, XMPPickup
This class in other games:
UE2Runtime, UT2003, UT2004

CHANGENOTE: All changes to this class since v739 are related to the Weapon code updates.

Properties[edit]

Property group 'WeaponPickup'[edit]

bWeaponStay[edit]

Type: bool


Default values[edit]

Property Value
MaxDesireability 0.5
PickupMessage "You got a weapon"
RespawnTime 30.0
Texture Texture'Engine.S_Weapon'

Functions[edit]

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Pickup.PostBeginPlay


Other instance functions[edit]

BotDesireability[edit]

function float BotDesireability (Pawn Bot)

Overrides: Pickup.BotDesireability


SetWeaponStay[edit]

function SetWeaponStay ()