UE2:RoundRobin (UE2Runtime)

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UE2Runtime Object >> Actor >> Triggers >> RoundRobin
Package:
Gameplay
This class in other games:

RoundRobin: Each time it's triggered, it advances through a list of outgoing events. OBSOLETE - superceded by ScriptedTrigger

Properties

Property group 'RoundRobin'

bLoop

Type: bool

Whether to loop when get to end.

OutEvents

Type: name

Array size: 16

Events to generate.

Internal variables

i

Type: int


Default values

Property Value
bObsolete True

Events

Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger