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UE2:RoundRobin (UE2Runtime)
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RoundRobin: Each time it's triggered, it advances through a list of outgoing events. OBSOLETE - superceded by ScriptedTrigger
Properties
Property group 'RoundRobin'
bLoop
Type: bool
Whether to loop when get to end.
OutEvents
Type: name
Array size: 16
Events to generate.
Internal variables
i
Type: int
Default values
Property | Value |
---|---|
bObsolete | True |
Events
Trigger
Overrides: Actor.Trigger