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UE2:RoundhouseTurretProxy (U2)
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Object >> Actor >> UseProxy >> TurretProxy >> RoundhouseTurretProxy |
Contents
- Package:
- Vehicles
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RoundhouseTurretProxy.uc $Author$ $Date$ $Revision$
Default values[edit]
Property | Value |
---|---|
AlternateSkins[0] | Shader'XMPWorldItemsT.DeployPoint.TeamSkinGlow_Red' |
AlternateSkins[1] | Shader'XMPWorldItemsT.DeployPoint.TeamSkinGlow_Blue' |
bUsable | True |
HasProxyBall | False |
RepSkinIndex | 1 |
StaticMesh | StaticMesh'Arch_TurretsM.Small.RoundhouseTurretHousing' |
TurretDamageScale | 1.0 |
Events[edit]
Destroyed[edit]
event Destroyed ()
Overrides: TurretProxy.Destroyed