I'm a doctor, not a mechanic

UE2:RoundhouseTurretProxy (U2)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2 Object >> Actor >> UseProxy >> TurretProxy >> RoundhouseTurretProxy
Package: 
Vehicles

RoundhouseTurretProxy.uc $Author$ $Date$ $Revision$

Default values[edit]

Property Value
AlternateSkins[0] Shader'XMPWorldItemsT.DeployPoint.TeamSkinGlow_Red'
AlternateSkins[1] Shader'XMPWorldItemsT.DeployPoint.TeamSkinGlow_Blue'
bUsable True
HasProxyBall False
RepSkinIndex 1
StaticMesh StaticMesh'Arch_TurretsM.Small.RoundhouseTurretHousing'
TurretDamageScale 1.0

Events[edit]

Destroyed[edit]

event Destroyed ()

Overrides: TurretProxy.Destroyed