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UE2:SPECIES_Night (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> SpeciesType >> SPECIES_Human >> SPECIES_Night |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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Default values
Property | Value |
---|---|
DamageScaling | 0.7 |
FemaleSoundGroup | "XGame.xNightFemaleSoundGroup" |
FemaleVoice | "XGame.NightFemaleVoice" |
MaleSoundGroup | "XGame.xNightMaleSoundGroup" |
MaleVoice | "XGame.NightMaleVoice" |
RaceNum | 5 |
SpeciesName | "Night" |
Static functions
ModifyImpartedDamage
static function int ModifyImpartedDamage (int Damage, Pawn injured, Pawn instigatedBy, Object.Vector HitLocation, Object.Vector Momentum, class<DamageType> DamageType)
Overrides: SpeciesType.ModifyImpartedDamage