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UE2:SRaptorTurret (U2)
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Object >> Actor >> XMPVehicleTurret >> SRaptorTurret |
- Package:
- Vehicles
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Default values[edit]
Property | Value | ||||||
---|---|---|---|---|---|---|---|
AlternateSkins[0] | Shader'VehiclesT.Raptor.RaptorFX_TD_01_RED' | ||||||
AlternateSkins[1] | Shader'VehiclesT.Raptor.RaptorFX_TD_01_BLUE' | ||||||
bArticulated | True | ||||||
bBlockActors | True | ||||||
bBlockPlayers | True | ||||||
bCollideActors | True | ||||||
CameraOffset |
|
||||||
DrawType | DT_StaticMesh | ||||||
GunBarrelClass | Class'Vehicles.SRaptorTurretBarrel' | ||||||
MaxRotation | 75000 | ||||||
OwnedBySVehicle | True | ||||||
PitchConstraint | 4096 | ||||||
RotationCenter |
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StaticMesh | StaticMesh'VehiclesM.Raptor.RaptorTurretCollar_TD_001' | ||||||
TurretOffset |
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YawConstraint | 65536 |
Instance functions[edit]
OnUse[edit]
function OnUse (Actor User)
Overrides: Actor.OnUse