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UE2:SRaptor properties (U2)

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U2 Object >> Actor >> Pawn >> Vehicle >> SVehicle >> SCar >> XMPSVehicle >> SRaptor (properties)

;Other member categories for this class::defaults

Properties[edit]

bIWasSprinting[edit]

Type: bool


Cracka[edit]

Type: Sound


Default value: Sound'VehiclesA.Raptor.DixieHorn'

Grinder1[edit]

Type: RaptorGrinder


Grinder2[edit]

Type: RaptorGrinder


GrinderBase1[edit]

Type: TurretCam


GrinderBase2[edit]

Type: TurretCam


GrinderDelta[edit]

Type: float


GutBlowA[edit]

Type: ParticleGenerator


GutBlowAEffect[edit]

Type: ParticleGenerator


Default value: ParticleSalamander'Vehicle_GutBlower_FX.ParticleSalamander1'

GutBlowALocation[edit]

Type: Object.Vector


Default value:

Member Value
X 161.97
Z -63.91

GutBlowARotation[edit]

Type: Object.Rotator


GutBlowB[edit]

Type: ParticleGenerator


GutBlowBEffect[edit]

Type: ParticleGenerator


Default value: ParticleSalamander'Vehicle_GutBlower_FX.ParticleSalamander0'

GutBlowBLocation[edit]

Type: Object.Vector


Default value:

Member Value
X -70.0
Y -120.0
Z -44.0

GutBlowBRotation[edit]

Type: Object.Rotator


Default value:

Member Value
Pitch 4000
Yaw 36768

GutBlowC[edit]

Type: ParticleGenerator


GutBlowCEffect[edit]

Type: ParticleGenerator


Default value: ParticleSalamander'Vehicle_GutBlower_FX.ParticleSalamander0'

GutBlowCLocation[edit]

Type: Object.Vector


Default value:

Member Value
X -70.0
Y 120.0
Z -44.0

GutBlowCRotation[edit]

Type: Object.Rotator


Default value:

Member Value
Pitch 4000
Yaw -36768

GutIndex[edit]

Type: byte


Honkey[edit]

Type: Sound


Default value: Sound'VehiclesA.Raptor.RaptorHorn'

IamSprinting[edit]

Type: byte


LastGutIndex[edit]

Type: byte


SprintEffect1[edit]

Type: ParticleGenerator


SprintEffect2[edit]

Type: ParticleGenerator


SprintEffectType[edit]

Type: ParticleGenerator


Default value: ParticleSalamander'Raptor_Sprint_FX.ParticleSalamander1'

UntilNextHonk[edit]

Type: float


Default values[edit]

See SRaptor defaults.