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UE2:SRaptor properties (U2)

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U2 Object >> Actor >> Pawn >> Vehicle >> SVehicle >> SCar >> XMPSVehicle >> SRaptor (properties)

;Other member categories for this class::defaults

Properties

bIWasSprinting

Type: bool


Cracka

Type: Sound


Default value: Sound'VehiclesA.Raptor.DixieHorn'

Grinder1

Type: RaptorGrinder


Grinder2

Type: RaptorGrinder


GrinderBase1

Type: TurretCam


GrinderBase2

Type: TurretCam


GrinderDelta

Type: float


GutBlowA

Type: ParticleGenerator


GutBlowAEffect

Type: ParticleGenerator


Default value: ParticleSalamander'Vehicle_GutBlower_FX.ParticleSalamander1'

GutBlowALocation

Type: Object.Vector


Default value:

Member Value
X 161.97
Z -63.91

GutBlowARotation

Type: Object.Rotator


GutBlowB

Type: ParticleGenerator


GutBlowBEffect

Type: ParticleGenerator


Default value: ParticleSalamander'Vehicle_GutBlower_FX.ParticleSalamander0'

GutBlowBLocation

Type: Object.Vector


Default value:

Member Value
X -70.0
Y -120.0
Z -44.0

GutBlowBRotation

Type: Object.Rotator


Default value:

Member Value
Pitch 4000
Yaw 36768

GutBlowC

Type: ParticleGenerator


GutBlowCEffect

Type: ParticleGenerator


Default value: ParticleSalamander'Vehicle_GutBlower_FX.ParticleSalamander0'

GutBlowCLocation

Type: Object.Vector


Default value:

Member Value
X -70.0
Y 120.0
Z -44.0

GutBlowCRotation

Type: Object.Rotator


Default value:

Member Value
Pitch 4000
Yaw -36768

GutIndex

Type: byte


Honkey

Type: Sound


Default value: Sound'VehiclesA.Raptor.RaptorHorn'

IamSprinting

Type: byte


LastGutIndex

Type: byte


SprintEffect1

Type: ParticleGenerator


SprintEffect2

Type: ParticleGenerator


SprintEffectType

Type: ParticleGenerator


Default value: ParticleSalamander'Raptor_Sprint_FX.ParticleSalamander1'

UntilNextHonk

Type: float


Default values

See SRaptor defaults.