My program doesn't have bugs. It just develops random features.
UE2:ScoreBoard (UE2Runtime)
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ScoreBoard
Properties[edit]
Property group 'ScoreBoard'[edit]
GRI[edit]
Type: GameReplicationInfo
HUDClass[edit]
Default value: Class'Engine.Hud'
Internal variables[edit]
bDisplayMessages[edit]
Type: bool
Functions[edit]
Events[edit]
DrawScoreboard[edit]
simulated event DrawScoreboard (Canvas C)
PostBeginPlay[edit]
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Other instance functions[edit]
FormatTime[edit]
GetSmallerFontFor[edit]
GetSmallFontFor[edit]
HaveHalfFont[edit]
Init[edit]
simulated function Init ()
InitGRI[edit]
simulated function InitGRI ()
InitTitle[edit]
simulated function string InitTitle ()
InOrder[edit]
NextStats[edit]
function NextStats ()
SortPRIArray[edit]
simulated function SortPRIArray ()
UpdateGRI[edit]
function bool UpdateGRI ()
UpdateScoreBoard[edit]
simulated function UpdateScoreBoard (Canvas Canvas)