Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:ServerQueryClient (UE2Runtime)

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UE2Runtime Object >> Actor >> Info >> MasterServerLink >> ServerQueryClient
Package: 
IpDrv
Direct subclasses:
LANQueryClient, MasterServerClient
This class in other games:
U2, UT2003, UT2004

null

Properties[edit]

bLANQuery[edit]

Type: bool


Enums[edit]

EPingCause[edit]

PC_Unknown 
PC_Clicked 
PC_AutoPing 
PC_LANBroadcast 

EQueryInterfaceCommand[edit]

QI_Ping 
QI_Rules 
QI_Players 
QI_RulesAndPlayers 
QI_SmallPing 

Delegates[edit]

OnPingTimeout[edit]

delegate OnPingTimeout (int ListID, EPingCause PingCause)


OnReceivedPingInfo[edit]

delegate OnReceivedPingInfo (int ListID, EPingCause PingCause, Info.ServerResponseLine s)


Functions[edit]

Native functions[edit]

CancelPings[edit]

native function CancelPings ()


PingServer[edit]

native function PingServer (int ListID, EPingCause PingCause, string IP, int Port, EQueryInterfaceCommand Command, Info.ServerResponseLine CurrentState)


Other instance functions[edit]

BroadcastPingRequest[edit]

function BroadcastPingRequest ()