My program doesn't have bugs. It just develops random features.
UE2:SettingsMenu (UE2Runtime)
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> SettingsMenu |
Contents
- 1 Properties
- 1.1 AllowClose
- 1.2 AudioTabHint
- 1.3 AudioTabLabel
- 1.4 ControlsTabHint
- 1.5 ControlsTabLabel
- 1.6 DetailsTabHint
- 1.7 DetailsTabLabel
- 1.8 GameTabHint
- 1.9 GameTabLabel
- 1.10 HudTabHint
- 1.11 HudTabLabel
- 1.12 IForceTabHint
- 1.13 IForceTabLabel
- 1.14 NetworkTabHint
- 1.15 NetworkTabLabel
- 1.16 PlayerTabHint
- 1.17 PlayerTabLabel
- 1.18 pNetwork
- 1.19 pPlayer
- 1.20 SavedPitch
- 1.21 SpeechBinderTabHint
- 1.22 SpeechBinderTabLabel
- 1.23 VideoTabHint
- 1.24 VideoTabLabel
- 1.25 WeaponsTabHint
- 1.26 WeaponsTabLabel
- 1.27 Default values
- 2 Functions
- Package:
- RTInterface
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Properties[edit]
AllowClose[edit]
Type: bool
AudioTabHint[edit]
Type: string
Modifiers: localized
Default value: "Adjust your audio experience..."
AudioTabLabel[edit]
Type: string
Modifiers: localized
Default value: "Audio"
ControlsTabHint[edit]
Type: string
Modifiers: localized
Default value: "Configure your controls..."
ControlsTabLabel[edit]
Type: string
Modifiers: localized
Default value: "Controls"
DetailsTabHint[edit]
Type: string
Modifiers: localized
Default value: "Adjust the detail settings for better graphics or faster framerate..."
DetailsTabLabel[edit]
Type: string
Modifiers: localized
Default value: "Details"
GameTabHint[edit]
Type: string
Modifiers: localized
GameTabLabel[edit]
Type: string
Modifiers: localized
Default value: "Runtime"
HudTabHint[edit]
Type: string
Modifiers: localized
HudTabLabel[edit]
Type: string
Modifiers: localized
Default value: "HUD"
IForceTabHint[edit]
Type: string
Modifiers: localized
Default value: "Configure input device options..."
IForceTabLabel[edit]
Type: string
Modifiers: localized
Default value: "Input"
NetworkTabHint[edit]
Type: string
Modifiers: localized
Default value: "Configure online and LAN play..."
NetworkTabLabel[edit]
Type: string
Modifiers: localized
Default value: "Network"
PlayerTabHint[edit]
Type: string
Modifiers: localized
Default value: "Configure your Avatar..."
PlayerTabLabel[edit]
Type: string
Modifiers: localized
Default value: "Avatar"
pNetwork[edit]
Type: Tab_NetworkSettings
pPlayer[edit]
Type: Tab_PlayerSettings
SavedPitch[edit]
Type: float
SpeechBinderTabHint[edit]
Type: string
Modifiers: localized
SpeechBinderTabLabel[edit]
Type: string
Modifiers: localized
VideoTabHint[edit]
Type: string
Modifiers: localized
Default value: "Select your resolution and change your brightness..."
VideoTabLabel[edit]
Type: string
Modifiers: localized
Default value: "Video"
WeaponsTabHint[edit]
Type: string
Modifiers: localized
WeaponsTabLabel[edit]
Type: string
Modifiers: localized
Default values[edit]
Property | Value |
---|---|
__OnCanClose__Delegate | |
__OnClose__Delegate | |
__OnKeyEvent__Delegate | |
Background | Texture'RuntimeInterfaceContent.urt_bg3' |
bAllowedAsLast | True |
Controls[0] | GUITitleBar'RTInterface.SettingsMenu.SettingHeader' |
Controls[1] | GUITabControl'RTInterface.SettingsMenu.SettingTabs' |
Controls[2] | GUITitleBar'RTInterface.SettingsMenu.SettingFooter' |
Controls[3] | GUIButton'RTInterface.SettingsMenu.QuitButton' |
WinHeight | 1.0 |
Functions[edit]
Events[edit]
ChangeHint[edit]
Overrides: GUIPage.ChangeHint
NotifyLevelChange[edit]
Overrides: GUIPage.NotifyLevelChange
Other instance functions[edit]
ButtonClick[edit]
CanClose[edit]
InitComponent[edit]
Overrides: GUIPage.InitComponent