My program doesn't have bugs. It just develops random features.
UE2:ShakeTrigger (U2XMP)
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ShakeTrigger.uc $Author: Aleiby $ $Date: 8/25/02 11:34p $ $Revision: 1 $
Properties
Property group 'ShakeTrigger'
Duration
Type: float
Default value: 1.0
Magnitude
Type: float
Default value: 50.0
Radius
Type: float
Default value: 1024.0
Default values
Property | Value |
---|---|
InitialState | 'Waiting' |
States
Waiting
Waiting.Trigger
Overrides: Actor.Trigger (global)