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UE2:ShockAttachment (UT2003)

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UT2003 Object >> Actor >> InventoryAttachment >> WeaponAttachment >> xWeaponAttachment >> ShockAttachment
Package: 
XWeapons
This class in other games:
UT2004

null

Properties[edit]

MuzFlash[edit]

Type: xEmitter


MuzFlashClass[edit]

Type: class<xEmitter>


Default value: Class'XEffects.ShockProjMuzFlash3rd'

Default values[edit]

Property Value
LightBrightness 150.0
LightEffect LE_NonIncidence
LightHue 200
LightPeriod 3
LightRadius 4.0
LightSaturation 70
LightType LT_Steady
Mesh Mesh'Weapons.ShockRifle_3rd'

Events[edit]

Destroyed[edit]

simulated event Destroyed ()

Overrides: Actor.Destroyed


ThirdPersonEffects[edit]

simulated event ThirdPersonEffects ()

Overrides: xWeaponAttachment.ThirdPersonEffects