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UE2:ShockRiflePickup (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Pickup >> WeaponPickup >> UTWeaponPickup >> ShockRiflePickup |
- Package:
- XWeapons
- Direct subclass:
- ClassicShockRiflePickup
- This class in other games:
- UT2004
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ShockRiflePickup
Default values
Property | Value |
---|---|
DrawScale | 0.5 |
DrawType | DT_StaticMesh |
InventoryType | Class'XWeapons.ShockRifle' |
MaxDesireability | 0.63 |
PickupForce | "ShockRiflePickup" |
PickupMessage | "You got the Shock Rifle." |
PickupSound | Sound'PickupSounds.ShockRiflePickup' |
StaticMesh | StaticMesh'WeaponStaticMesh.ShockRiflePickup' |
Functions
Static functions
StaticPrecache
static function StaticPrecache (LevelInfo L)
Overrides: Pickup.StaticPrecache
Instance functions
UpdatePrecacheMaterials
simulated function UpdatePrecacheMaterials ()
Overrides: Actor.UpdatePrecacheMaterials
UpdatePrecacheStaticMeshes
simulated function UpdatePrecacheStaticMeshes ()
Overrides: Actor.UpdatePrecacheStaticMeshes