Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:Shotgun (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Weapons
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Properties
Muzzleflash
Type: ParticleGenerator
Default values
Functions
Events
Destroyed
simulated event Destroyed ()
Overrides: Weapon.Destroyed
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Other instance functions
PlayFiring
simulated function PlayFiring ()
Overrides: Weapon.PlayFiring