My program doesn't have bugs. It just develops random features.

UE2:SkaarjHeavyController (U2XMP)

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Package: 
U2Pawns

SkaarjHeavyController.uc Created By: Mike Fox Created On: 8/01/00 $Author: Mfox $ $Date: 12/03/02 1:15a $ $Revision: 6 $

Properties

Property group 'SkaarjHeavyController'

SingleShotOdds

Type: float


Default value: 0.5

Internal variables

bSingleShot

Type: bool


MultiShotCount

Type: int


NumMultiShots

Type: int


NumSingleShots

Type: int


U2SH

Type: U2SkaarjHeavy


Default values

Property Value
bCanDefend False

Instance functions

FireShot

function FireShot (byte bUseAltMode)

Overrides: U2NPCControllerBasic.FireShot


GetTargetLocation

function Object.Vector GetTargetLocation (Actor TargetActor, bool bLOSToTarget, bool bTossed, Object.Vector LastEnemySeenLocation, float TimeSinceLastSeen)

Overrides: U2NPCControllerShared.GetTargetLocation


Possess

function Possess (Pawn P)

Overrides: U2NPCControllerBasic.Possess