UE2:SnipingVolume (UT2003)

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UT2003 Object >> Actor >> Brush >> Volume >> SnipingVolume
Package:
UnrealGame
This class in other games:

Marks a target area for bots using an UnrealScriptedSequence with bSniping set to True. Match the Tag of the SnipingVolume with the SnipingVolumeTag of the UnrealScriptedSequence.

Properties

SnipingPoints

Type: UnrealScriptedSequence

Array size: 16

List of UnrealScriptedSequences using this SnipingVolume as target area.

Functions

Events

Touch

event Touch (Actor Other)

Overrides: Actor.Touch

Notifies bots at the SnipingPoints to acquire Pawns entering this volume as new enemy.

Other instance functions

AddDefensePoint

function AddDefensePoint (UnrealScriptedSequence S)

Adds the specified UnrealScriptedSequence to the SnipingPoints list. This function is called from UnrealScriptedSequence.BeginPlay().