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UE2:SnipingVolume (UT2003)

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UT2003 Object >> Actor >> Brush >> Volume >> SnipingVolume
Package: 
UnrealGame
This class in other games:
UT2004

Marks a target area for bots using an UnrealScriptedSequence with bSniping set to True. Match the Tag of the SnipingVolume with the SnipingVolumeTag of the UnrealScriptedSequence.

Properties[edit]

SnipingPoints[edit]

Type: UnrealScriptedSequence

Array size: 16

List of UnrealScriptedSequences using this SnipingVolume as target area.

Functions[edit]

Events[edit]

Touch[edit]

event Touch (Actor Other)

Overrides: Actor.Touch

Notifies bots at the SnipingPoints to acquire Pawns entering this volume as new enemy.

Other instance functions[edit]

AddDefensePoint[edit]

function AddDefensePoint (UnrealScriptedSequence S)

Adds the specified UnrealScriptedSequence to the SnipingPoints list. This function is called from UnrealScriptedSequence.BeginPlay().