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UE2:Sound (UT2003)

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UT2003 Object >> Sound
Package: 
Engine
Direct subclasses:
ProceduralSound, SoundGroup
This class in other games:
UT, RTNP, U1, U2XMP, U2, UE2Runtime, UT2004

null

Properties

Property group 'Sound'

BaseRadius

Type: float


Default value: 2000.0

Likelihood

Type: float

Modifiers: native


Default value: 1.0

VelocityScale

Type: float


Internal variables

Data

Type: byte

Array size: 48

Modifiers: native, const

sizeof (FSoundData) :(

Duration

Type: float

Modifiers: native, const


Default value: -1.0

FileName

Type: string

Modifiers: native, const


FileType

Type: name

Modifiers: native, const


Flags

Type: int

Modifiers: native, const


Handle

Type: int

Modifiers: native, const


OriginalSize

Type: int

Modifiers: native, const