Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:SpriteEmitter (UT2003)

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UT2003 Object >> ParticleEmitter >> SpriteEmitter
Package: 
Engine
This class in other games:
U2XMP, UE2Runtime, UT2004

Emitter: An Unreal Sprite Particle Emitter.

Properties[edit]

Property group 'Sprite'[edit]

ProjectionNormal[edit]

Type: Object.Vector


Default value:

Member Value
X 0.0
Y 0.0
Z 1.0

UseDirectionAs[edit]

Type: EParticleDirectionUsage


Internal variables[edit]

RealProjectionNormal[edit]

Type: Object.Vector

Modifiers: transient


Enums[edit]

EParticleDirectionUsage[edit]

PTDU_None 
PTDU_Up 
PTDU_Right 
PTDU_Forward 
PTDU_Normal 
PTDU_UpAndNormal 
PTDU_RightAndNormal 
PTDU_Scale