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UE2:FieldGenerator (U2)
Object >> Actor >> Pawn >> StationaryPawn >> DeployedUnit >> FieldGenerator |
Contents
- 1 Properties
- 2 Structs
- 3 Functions
- 3.1 Events
- 3.2 Other instance functions
- 3.2.1 AddLink
- 3.2.2 AddLinks
- 3.2.3 AnglesOK
- 3.2.4 CanLinkTo
- 3.2.5 CheckForEncroachingPawns
- 3.2.6 CheckForLinks
- 3.2.7 CreateForceWall
- 3.2.8 DisableUnit
- 3.2.9 DumpFGs
- 3.2.10 ForceWallIndex
- 3.2.11 ForceWallTakeDamage
- 3.2.12 GetDescription
- 3.2.13 GetFirstFreeSlot
- 3.2.14 GetLinkIndex
- 3.2.15 Initialize
- 3.2.16 NotifyDeployed
- 3.2.17 ShutDownDeployedUnit
- 3.2.18 TraceCheck
- 3.2.19 Unlink
- Package:
- Deployables
- This class in other games:
- U2XMP
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Properties[edit]
AvailableLinks[edit]
Type: int
number of available links (=FGLinks.Length)
bDidShutDownDestroy[edit]
Type: bool
CosMinAngle[edit]
Type: float
Default value: 0.707
FGLinks[edit]
list of force wall "links" associated with this field generator
LinkRadius[edit]
Type: float
Default value: 1000.0
LinkSound[edit]
Type: Sound
Default value: Sound'U2XMPA.FieldGenerator.FieldGeneratorLink'
NumAltLinks[edit]
Type: int
Default value: 1
NumLinks[edit]
Type: int
number of active links
NumPriLinks[edit]
Type: int
Default value: 2
TraceTolerance[edit]
Type: float
Default value: 16.0
UnlinkSound[edit]
Type: Sound
Default value: Sound'U2XMPA.FieldGenerator.FieldGeneratorUnlink'
Default values[edit]
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
AlternateSkins[0] | Shader'XMPT.Items.Metl_FieldGen_SD_001_Red' | ||||||||
AlternateSkins[1] | Shader'XMPT.Items.Metl_FieldGen_SD_001_Blue' | ||||||||
bEnabled | True | ||||||||
CollisionHeight | 70.0 | ||||||||
CollisionRadius | 16.0 | ||||||||
ControllerClass | Class'Deployables.StationaryPawnControllerDefensive' | ||||||||
DeploySound | Sound'U2XMPA.FieldGenerator.FieldGeneratorActivate' | ||||||||
Description | "Field Generator" | ||||||||
DestroyedAlertSound | Sound'U2XMPA.FieldGenerator.FieldGeneratorDestroyedAlert' | ||||||||
DisabledSound | Sound'U2XMPA.FieldGenerator.FieldGeneratorDisabled' | ||||||||
DrawScale | 0.11 | ||||||||
DrawType | DT_StaticMesh | ||||||||
EnabledSound | Sound'U2XMPA.FieldGenerator.FieldGeneratorEnabled' | ||||||||
ExplosionClass | Class'Deployables.FieldGeneratorExplosion' | ||||||||
Health | 300 | ||||||||
InventoryType | Class'Deployables.FieldGeneratorDeployable' | ||||||||
PickupMessage | "You picked up a Field Generator." | ||||||||
PrePivot |
|
||||||||
ShutdownSound | Sound'U2XMPA.FieldGenerator.FieldGeneratorShutdown' | ||||||||
StaticMesh | StaticMesh'XMPM.Items.FieldGenerator' |
Structs[edit]
TFGLink[edit]
- FieldGenerator LinkFG
- ForceWall LinkFW
Functions[edit]
Events[edit]
Destroyed[edit]
Overrides: DeployedUnit.Destroyed
IgnoreEncroachingMovement[edit]
Overrides: Actor.IgnoreEncroachingMovement
TakeDamage[edit]
Overrides: DeployedUnit.TakeDamage
Other instance functions[edit]
AddLink[edit]
AddLinks[edit]
AnglesOK[edit]
CanLinkTo[edit]
CheckForEncroachingPawns[edit]
Overrides: DeployedUnit.CheckForEncroachingPawns
CheckForLinks[edit]
CreateForceWall[edit]
DisableUnit[edit]
Overrides: DeployedUnit.DisableUnit
DumpFGs[edit]
ForceWallIndex[edit]
ForceWallTakeDamage[edit]
GetDescription[edit]
Overrides: DeployedUnit.GetDescription
GetFirstFreeSlot[edit]
GetLinkIndex[edit]
Initialize[edit]
Overrides: DeployedUnit.Initialize
NotifyDeployed[edit]
Overrides: DeployedUnit.NotifyDeployed
ShutDownDeployedUnit[edit]
Overrides: DeployedUnit.ShutDownDeployedUnit