Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:Tab_InstantActionMain (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel >> Tab_InstantActionMain |
- Package:
- RTInterface
- This class in other games:
- UT2003, UT2004
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Properties
LastMap
Type: string
Modifiers: config
Stores the last known settings
LoadMapButton
Type: GUIButton
MyMapImage
Type: GUIImage
MyMapList
Type: GUIListBox
MyMapScroll
Type: GUIScrollTextBox
Default values
Property | Value |
---|---|
Controls[0] | GUIListBox'RTInterface.Tab_InstantActionMain.IAMain_MapList' |
Controls[1] | GUIImage'RTInterface.Tab_InstantActionMain.IAMain_MapImage' |
Controls[2] | GUIScrollTextBox'RTInterface.Tab_InstantActionMain.IAMain_MapScroll' |
Controls[3] | GUIImage'RTInterface.Tab_InstantActionMain.IAMainBK2' |
Controls[4] | GUIButton'RTInterface.Tab_InstantActionMain.LoadMapB' |
WinHeight | 0.77 |
WinTop | 0.15 |
Instance functions
InitComponent
function InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: GUIPanel.InitComponent
LoadMap
function bool LoadMap (GUIComponent Sender)
MapListChange
function MapListChange (GUIComponent Sender)
Play
function string Play ()
ReadMapInfo
function ReadMapInfo (string MapName)
ReadMapList
function ReadMapList ()