Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:Tab_SpeechBinder (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Package: 
XInterface
This class in other games:
UT2003

null

Properties

bNoMatureLanguage

Type: bool

Modifiers: transient


SpeechLabel

Type: string

Modifiers: localized


Default value: "Phrase"

Functions

Events

InitComponent

event InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: Tab_ControlSettings.InitComponent


Other instance functions

AddCommand

function AddCommand (bool IsSection, string KeyLabel, string Alias)


InitBindings

function InitBindings ()

Overrides: Tab_ControlSettings.InitBindings


LoadSpeechCommands

function LoadSpeechCommands ()