Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:TeamPainMachine (UT2003)

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UT2003 Object >> Actor >> Info >> ReplicationInfo >> TeamInfo >> UnrealTeamInfo >> xTeamRoster >> TeamPainMachine

Contents

Package: 
XGame
This class in other games:
UT2004

null

Default values[edit]

Property Value
RosterNames[0] "Komek"
RosterNames[1] "Cobalt"
RosterNames[2] "Silhouette"
RosterNames[3] "Obsidian"
RosterNames[4] "Circe"
RosterNames[5] "Mandible"
RosterNames[6] "Tiberius"
TeamName "PainMachine"
TeamSymbolName "TeamSymbols_UT2003.PainMachine"