Always snap to grid
UE2:TeamRedConfigured (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Info >> ReplicationInfo >> TeamInfo >> UnrealTeamInfo >> xTeamRoster >> TeamRedConfigured |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Properties
Characters
Modifiers: config
changed from Iron Skull since had two teams with iron in them
Functions
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: xTeamRoster.PostBeginPlay
Other instance functions
AllBotsSpawned
function bool AllBotsSpawned ()
Overrides: UnrealTeamInfo.AllBotsSpawned
Initialize
function Initialize (int TeamBots)
Overrides: xTeamRoster.Initialize
OverrideInitialBots
Overrides: UnrealTeamInfo.OverrideInitialBots