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UE2:TexturedStreakParticleTemplate (U2XMP)

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U2XMP Object >> ParticleTemplate >> TexturedStreakParticleTemplate
Package: 
ParticleSystems
Within class: 
ParticleGenerator
This class in other games:
U2

$Author: Aleiby $ $Date: 5/02/02 3:27p $ $Revision: 5 $ Name: TexturedStreakParticleTemplate.uc Author: Aaron R Leiby Date: 19 July 2000 Description: How to use this class:

Properties[edit]

Property group 'TexturedStreakParticleTemplate'[edit]

bFadeAlphaOnly[edit]

Type: bool

Modifiers: public


Colors[edit]

Type: array<Object.Color>

Modifiers: public


InitialAlpha[edit]

Type: Object.Range

Modifiers: public


Default value:

Member Value
A 1.0
B 1.0

Length[edit]

Type: Object.Range

Modifiers: public

Number of segments.

Default value:

Member Value
A 5.0
B 5.0

Style[edit]

Type: ParticleTemplate.EDrawStyle

Modifiers: public


Texture[edit]

Type: Material

Modifiers: public

Divided horizontally into thirds (Head, Middle [looped], Tail).

Default value: Texture'ParticleSystems.Streaks.Streak01'

WidthEnd[edit]

Type: Object.Range

Modifiers: public


Default value:

Member Value
A 5.0
B 5.0

WidthStart[edit]

Type: Object.Range

Modifiers: public


Default value:

Member Value
A 10.0
B 10.0

Default values[edit]

Property Value
ParticleType "TexturedStreakParticle"