UE2:TexturedStreakParticleTemplate (U2XMP)

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U2XMP Object >> ParticleTemplate >> TexturedStreakParticleTemplate
Package:
ParticleSystems
Within class:
ParticleGenerator
This class in other games:

$Author: Aleiby $ $Date: 5/02/02 3:27p $ $Revision: 5 $ Name: TexturedStreakParticleTemplate.uc Author: Aaron R Leiby Date: 19 July 2000 Description: How to use this class:

Properties

Property group 'TexturedStreakParticleTemplate'

bFadeAlphaOnly

Type: bool

Modifiers: public


Colors

Type: array<Object.Color>

Modifiers: public


InitialAlpha

Type: Object.Range

Modifiers: public


Default value:

Member Value
A 1.0
B 1.0

Length

Type: Object.Range

Modifiers: public

Number of segments.

Default value:

Member Value
A 5.0
B 5.0

Style

Type: ParticleTemplate.EDrawStyle

Modifiers: public


Texture

Type: Material

Modifiers: public

Divided horizontally into thirds (Head, Middle [looped], Tail).

Default value: Texture'ParticleSystems.Streaks.Streak01'

WidthEnd

Type: Object.Range

Modifiers: public


Default value:

Member Value
A 5.0
B 5.0

WidthStart

Type: Object.Range

Modifiers: public


Default value:

Member Value
A 10.0
B 10.0

Default values

Property Value
ParticleType "TexturedStreakParticle"