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UE2:Trigger_ASTeam (UT2004)
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- Package:
- UT2k4Assault
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Trigger_ASTeam: triggers for all pawns with matching team
Properties
Property group 'Trigger_ASTeam'
AssaultTeam
Type: EPSM_AssaultTeam
bTimed
Type: bool
Enums
EPSM_AssaultTeam
- EPSM_Attackers
- EPSM_Defenders
Functions
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: Trigger.PostBeginPlay
TakeDamage
event TakeDamage (int Damage, Pawn instigatedBy, Object.Vector hitlocation, Object.Vector momentum, class<DamageType> damageType)
Overrides: Trigger.TakeDamage
Timer
event Timer ()
Overrides: Trigger.Timer
Touch
event Touch (Actor Other)
Overrides: Trigger.Touch
Other instance functions
GetAssaultTeamIndex
function int GetAssaultTeamIndex ()
IsRelevant
Overrides: Trigger.IsRelevant