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UE2:Trigger_ASTeam (UT2004)

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UT2004 Object >> Actor >> Triggers >> Trigger >> Trigger_ASTeam
Package: 
UT2k4Assault

Trigger_ASTeam: triggers for all pawns with matching team

Properties

Property group 'Trigger_ASTeam'

AssaultTeam

Type: EPSM_AssaultTeam


bTimed

Type: bool


Enums

EPSM_AssaultTeam

EPSM_Attackers 
EPSM_Defenders 

Functions

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Trigger.PostBeginPlay


TakeDamage

event TakeDamage (int Damage, Pawn instigatedBy, Object.Vector hitlocation, Object.Vector momentum, class<DamageTypedamageType)

Overrides: Trigger.TakeDamage


Timer

event Timer ()

Overrides: Trigger.Timer


Touch

event Touch (Actor Other)

Overrides: Trigger.Touch


Other instance functions

GetAssaultTeamIndex

function int GetAssaultTeamIndex ()


IsRelevant

function bool IsRelevant (Actor Other)

Overrides: Trigger.IsRelevant