Always snap to grid
UE2:TriggeredCondition (UE2Runtime)
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Properties[edit]
Property group 'TriggeredCondition'[edit]
bEnabled[edit]
Type: bool
bToggled[edit]
Type: bool
bTriggerControlled[edit]
Type: bool
false if untriggered
Internal variables[edit]
bInitialValue[edit]
Type: bool
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Trigger[edit]
Overrides: Actor.Trigger
Untrigger[edit]
Overrides: Actor.UnTrigger