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UE2:TriggeredCondition (UE2Runtime)
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Properties
Property group 'TriggeredCondition'
bEnabled
Type: bool
bToggled
Type: bool
bTriggerControlled
Type: bool
false if untriggered
Internal variables
bInitialValue
Type: bool
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Trigger
Overrides: Actor.Trigger
Untrigger
Overrides: Actor.UnTrigger