Gah - a solution with more questions. – EntropicLqd
UE2:TriggeredPlayerStart (UE2Runtime)
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Object >> Actor >> NavigationPoint >> SmallNavigationPoint >> PlayerStart >> TriggeredPlayerStart |
Contents
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Default values[edit]
Property | Value |
---|---|
bStatic | False |
Events[edit]
Trigger[edit]
Overrides: Actor.Trigger