Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:TriggeredPlayerStart (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> NavigationPoint >> SmallNavigationPoint >> PlayerStart >> TriggeredPlayerStart |
Contents
- Package:
- Gameplay
- Known custom subclasses:
- Crusha/UltimateMappingTools, Crusha/UltimateMappingTools/LockerWeaponsPlayerStart
- This class in other games:
- UE2Runtime, UT2003, U2
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Default values[edit]
Property | Value |
---|---|
bStatic | False |
Events[edit]
Trigger[edit]
Overrides: Actor.Trigger