My program doesn't have bugs. It just develops random features.
UE2:U2AnimSpriteEffect (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- U2
- Direct subclass:
- U2SpriteSmokePuff
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U2AnimSpriteEffect.uc
Properties
Property group 'U2AnimSpriteEffect'
NumFrames
Type: int
Pause
Type: float
RisingRate
Type: float
SpriteAnim
Type: Texture
Array size: 20
Internal variables
AnimTime
Type: float
i
Type: int
Default values
Property | Value |
---|---|
bCorona | True |
DrawScale | 0.3 |
LightBrightness | 199 |
LightHue | 24 |
LightRadius | 20 |
LightSaturation | 115 |
LightType | LT_Steady |
Events
BeginPlay
simulated event BeginPlay ()
Overrides: Actor.BeginPlay