My program doesn't have bugs. It just develops random features.

UE2:U2AnimSpriteEffect (U2XMP)

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U2XMP Object >> Actor >> Effects >> U2AnimSpriteEffect
Package: 
U2
Direct subclass:
U2SpriteSmokePuff

U2AnimSpriteEffect.uc

Properties

Property group 'U2AnimSpriteEffect'

NumFrames

Type: int


Pause

Type: float


RisingRate

Type: float


SpriteAnim

Type: Texture

Array size: 20


Internal variables

AnimTime

Type: float


i

Type: int


Default values

Property Value
bCorona True
DrawScale 0.3
LightBrightness 199
LightHue 24
LightRadius 20
LightSaturation 115
LightType LT_Steady

Events

BeginPlay

simulated event BeginPlay ()

Overrides: Actor.BeginPlay