Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:U2BubbleA (U2XMP)

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U2XMP Object >> Actor >> Effects >> U2BubbleA
Package: 
U2

U2BubbleA.uc

Properties

Property group 'U2BubbleA'

EffectSound1

Type: Sound


EffectSound2

Type: Sound


Internal variables

WaterLineHeight

Type: float


Default values

Property Value
bNetOptional True
Buoyancy 3.75
LifeSpan 2.0
Mass 3.0
Physics PHYS_Falling
RemoteRole ROLE_SimulatedProxy
Style STY_Translucent
Texture Texture'U2.S_bubble1'

Events

BeginPlay

simulated event BeginPlay ()

Overrides: Actor.BeginPlay


PhysicsVolumeChange

simulated event PhysicsVolumeChange (PhysicsVolume NewVolume)

Overrides: Actor.PhysicsVolumeChange


Tick

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick