I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX
UE2:U2FlagBase (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> NavigationPoint >> U2FlagBase |
- Package:
- U2CTF
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
U2FlagBase.uc -- flag at home location
Properties[edit]
Property group 'U2FlagBase'[edit]
Team[edit]
Type: byte
specified when the base is placed in the level
Internal variables[edit]
TakenSound[edit]
Type: Sound
Default value: Sound'U2CTFA.CTFTaken'
Default values[edit]
Property | Value |
---|---|
bAlwaysRelevant | True |
bCollideActors | True |
bNoStaticMeshCollide | True |
bStatic | False |
DrawScale | 1.3 |
DrawType | DT_StaticMesh |
SoundRadius | 255.0 |
SoundVolume | 255 |
StaticMesh | StaticMesh'VertexM.Decorations.Xmesh' |
Functions[edit]
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Timer[edit]
event Timer ()
Overrides: Actor.Timer
Other instance functions[edit]
PlayAlarm[edit]
function PlayAlarm ()