I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX
UE2:U2FlagBase (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> NavigationPoint >> U2FlagBase |
- Package:
- U2CTF
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
U2FlagBase.uc -- flag at home location
Properties
Property group 'U2FlagBase'
Team
Type: byte
specified when the base is placed in the level
Internal variables
TakenSound
Type: Sound
Default value: Sound'U2CTFA.CTFTaken'
Default values
Property | Value |
---|---|
bAlwaysRelevant | True |
bCollideActors | True |
bNoStaticMeshCollide | True |
bStatic | False |
DrawScale | 1.3 |
DrawType | DT_StaticMesh |
SoundRadius | 255.0 |
SoundVolume | 255 |
StaticMesh | StaticMesh'VertexM.Decorations.Xmesh' |
Functions
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Timer
event Timer ()
Overrides: Actor.Timer
Other instance functions
PlayAlarm
function PlayAlarm ()