My program doesn't have bugs. It just develops random features.

UE2:U2KickReflector (U2XMP)

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U2XMP Object >> Actor >> Triggers >> U2Kicker >> U2KickReflector
Package: 
U2

U2KickReflector Creatures will jump on hitting this trigger in the opposite direction from which they came

Properties[edit]

Property group 'U2KickReflector'[edit]

BounceMultiplier[edit]

Type: float


Default value: 1.0

VelocityMax[edit]

Type: float


Default value: 600.0

Events[edit]

PostTouch[edit]

simulated event PostTouch (Actor Other)

Overrides: U2Kicker.PostTouch