My program doesn't have bugs. It just develops random features.
UE2:U2KickReflector (U2XMP)
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- Package:
- U2
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U2KickReflector Creatures will jump on hitting this trigger in the opposite direction from which they came
Properties[edit]
Property group 'U2KickReflector'[edit]
BounceMultiplier[edit]
Type: float
Default value: 1.0
VelocityMax[edit]
Type: float
Default value: 600.0
Events[edit]
PostTouch[edit]
simulated event PostTouch (Actor Other)
Overrides: U2Kicker.PostTouch