Cogito, ergo sum
UE2:U2PlayerXMP (U2XMP)
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Object >> Actor >> Pawn >> LicenseePawn >> U2Pawn >> U2PawnBase >> U2PawnBasic >> U2PawnAdvanced >> U2Player >> U2PlayerMP >> U2PlayerXMP |
- Package:
- U2XMP
- Direct subclasses:
- U2PlayerXMPHeavy, U2PlayerXMPLight, U2PlayerXMPMedium
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$Workfile: U2PlayerXMP.uc $ Created By: Mark Poesch Created On: 6/22/2001 $Author: Chargrove $ $Date: 8/31/02 12:44p $ $Revision: 2 $
Properties
bCommander
Type: bool
set in U2XMPGame to indicate: no pickup contraints, can operate replicators
IgnorePickupList
Type: string
Array size: 32
Pickups U2XMPGame will ignore for this Pawn
Functions
Exec functions
DropArtifact
exec function DropArtifact ()
Other instance functions
CanAccessReplicator
Died
function Died (Controller Killer, class<DamageType> DamageType, Object.Vector HitLocation, Object.Vector Momentum)
Overrides: U2Pawn.Died
FindInventoryType
Overrides: Pawn.FindInventoryType