I'm a doctor, not a mechanic
UE2:U2Pawn instance functions (U2XMP)
Object >> Actor >> Pawn >> LicenseePawn >> U2Pawn (instance functions) |
Contents
- 1 Instance functions
- 1.1 AddAdditionalDamageFilter
- 1.2 AddVelocity
- 1.3 AddWeaponDamageItem
- 1.4 AdjustFinalDamage
- 1.5 AdjustWeaponDamage
- 1.6 ApplyAdditionalDamageFilters
- 1.7 AssignDefaultInventory
- 1.8 CanDoRagdollHit
- 1.9 ChunkUp
- 1.10 DialogPause
- 1.11 DialogSetEndingFocus
- 1.12 DialogSetFocus
- 1.13 DialogUnPause
- 1.14 Died
- 1.15 DMAI
- 1.16 DMAIA
- 1.17 DMAIE
- 1.18 DMAIL
- 1.19 DMAIM
- 1.20 DoDamageEffect
- 1.21 Dodge
- 1.22 DoGibbedEffect
- 1.23 DoGibs
- 1.24 DropEnergy
- 1.25 DumpAgentAnimInfo
- 1.26 DumpAgentInfo
- 1.27 DumpAgentInputInfo
- 1.28 ErrorGeneral
- 1.29 eventTakeDamage
- 1.30 FixSkins
- 1.31 GetDamageEffect
- 1.32 GetDamageIndicatorAngleA
- 1.33 GetDamageIndicatorAngleB
- 1.34 GetDescription
- 1.35 GetInfiniteAmmo
- 1.36 GetJumpPack
- 1.37 GetPlayerModel
- 1.38 GetPowerSuit
- 1.39 GetPowerSuitMax
- 1.40 GetPowerSuitPct
- 1.41 GetPowerSuitResurrections
- 1.42 GetPowerSuitResurrectionsString
- 1.43 GetReloadsEnabled
- 1.44 GetWeaponAnimationTypeW
- 1.45 GiveTossedItem
- 1.46 HandleJumpSound
- 1.47 HandleKnockdown
- 1.48 HandleMissionFailed
- 1.49 HandleRandomAttackSound
- 1.50 HandleRandomIdleSound
- 1.51 HandleTakeHit
- 1.52 HasGibs
- 1.53 IsSentient
- 1.54 JumpInProgress
- 1.55 JumpOutOfWater
- 1.56 LandedOnTexture
- 1.57 LaunchOffPawnDamage
- 1.58 LookupLoopAnim
- 1.59 LookupPlayAnim
- 1.60 LookupTweenAnim
- 1.61 MakeErrorObvious
- 1.62 MantlingBegin
- 1.63 MaybeScaleSettings
- 1.64 NotifyFallingFar
- 1.65 NotifyGoreDetailChanged
- 1.66 NotifyRagdollCollisionChange
- 1.67 NotifyRagdollDeathEnded
- 1.68 NotifySetMovementSound
- 1.69 NotifySound
- 1.70 PlayDodge
- 1.71 PlayDying
- 1.72 PlayMovementSound
- 1.73 PlayTakeHitSound
- 1.74 PlayVictoryDance
- 1.75 PlayWaving
- 1.76 PossessedBy
- 1.77 PostRecvCurrentStatus
- 1.78 PostRecvWeapon
- 1.79 PreRecvCurrentStatus
- 1.80 PreRecvWeapon
- 1.81 PreSetMovement
- 1.82 PressedAltFire
- 1.83 PressedFire
- 1.84 PressingAltFire
- 1.85 PressingFire
- 1.86 PreventDeath
- 1.87 RemoveAdditionalDamageFilter
- 1.88 RemoveTossedItem
- 1.89 RemoveWeaponDamageItem
- 1.90 RestoreSightRadius
- 1.91 ServerTaunt
- 1.92 SetDefaultWeapon
- 1.93 SetHealth
- 1.94 SetMovementPhysics
- 1.95 SetNumWalkingAnims
- 1.96 SetPlayerModel
- 1.97 SetupAnimationComponents
- 1.98 SetupComponents
- 1.99 SetupSoundComponents
- 1.100 ShouldGib
- 1.101 SpamTextures
- 1.102 StopDamageEffects
- 1.103 TakeDamage
- 1.104 TakeDamageHandlePhysics
- 1.105 TakeDrowningDamage
- U2Pawn instance functions in other games:
- U2
- Other member categories for this class:
- internal variables
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Instance functions[edit]
AddAdditionalDamageFilter[edit]
AddVelocity[edit]
Overrides: Pawn.AddVelocity
AddWeaponDamageItem[edit]
AdjustFinalDamage[edit]
AdjustWeaponDamage[edit]
ApplyAdditionalDamageFilters[edit]
AssignDefaultInventory[edit]
CanDoRagdollHit[edit]
ChunkUp[edit]
Overrides: Pawn.ChunkUp
DialogPause[edit]
Overrides: Actor.DialogPause
DialogSetEndingFocus[edit]
Overrides: Actor.DialogSetEndingFocus
DialogSetFocus[edit]
Overrides: Actor.DialogSetFocus
DialogUnPause[edit]
Overrides: Actor.DialogUnPause
Died[edit]
Overrides: Pawn.Died
DMAI[edit]
DMAIA[edit]
DMAIE[edit]
DMAIL[edit]
DMAIM[edit]
DoDamageEffect[edit]
Dodge[edit]
DoGibbedEffect[edit]
DoGibs[edit]
DropEnergy[edit]
DumpAgentAnimInfo[edit]
DumpAgentInfo[edit]
DumpAgentInputInfo[edit]
ErrorGeneral[edit]
eventTakeDamage[edit]
FixSkins[edit]
GetDamageEffect[edit]
GetDamageIndicatorAngleA[edit]
GetDamageIndicatorAngleB[edit]
GetDescription[edit]
Overrides: Actor.GetDescription
GetInfiniteAmmo[edit]
Overrides: Pawn.GetInfiniteAmmo
GetJumpPack[edit]
GetPlayerModel[edit]
GetPowerSuit[edit]
GetPowerSuitMax[edit]
GetPowerSuitPct[edit]
GetPowerSuitResurrections[edit]
GetPowerSuitResurrectionsString[edit]
GetReloadsEnabled[edit]
GetWeaponAnimationTypeW[edit]
Overrides: LicenseePawn.GetWeaponAnimationTypeW
GiveTossedItem[edit]
HandleJumpSound[edit]
Overrides: Pawn.HandleJumpSound
HandleKnockdown[edit]
HandleMissionFailed[edit]
HandleRandomAttackSound[edit]
HandleRandomIdleSound[edit]
HandleTakeHit[edit]
Overrides: Pawn.HandleTakeHit
HasGibs[edit]
Overrides: Pawn.HasGibs
IsSentient[edit]
Overrides: Pawn.IsSentient
JumpInProgress[edit]
Overrides: Pawn.JumpInProgress
JumpOutOfWater[edit]
Overrides: Pawn.JumpOutOfWater
LandedOnTexture[edit]
LaunchOffPawnDamage[edit]
Overrides: Pawn.LaunchOffPawnDamage
LookupLoopAnim[edit]
Overrides: LicenseePawn.LookupLoopAnim
LookupPlayAnim[edit]
Overrides: LicenseePawn.LookupPlayAnim
LookupTweenAnim[edit]
Overrides: LicenseePawn.LookupTweenAnim
MakeErrorObvious[edit]
MantlingBegin[edit]
Overrides: LicenseePawn.MantlingBegin
MaybeScaleSettings[edit]
Overrides: Pawn.MaybeScaleSettings
NotifyFallingFar[edit]
NotifyGoreDetailChanged[edit]
Overrides: Actor.NotifyGoreDetailChanged
NotifyRagdollCollisionChange[edit]
NotifyRagdollDeathEnded[edit]
NotifySetMovementSound[edit]
NotifySound[edit]
PlayDodge[edit]
Overrides: Pawn.PlayDodge
PlayDying[edit]
Overrides: Pawn.PlayDying
PlayMovementSound[edit]
PlayTakeHitSound[edit]
Overrides: Pawn.PlayTakeHitSound
PlayVictoryDance[edit]
PlayWaving[edit]
PossessedBy[edit]
Overrides: LicenseePawn.PossessedBy
PostRecvCurrentStatus[edit]
PostRecvWeapon[edit]
PreRecvCurrentStatus[edit]
PreRecvWeapon[edit]
PreSetMovement[edit]
Overrides: Pawn.PreSetMovement
PressedAltFire[edit]
PressedFire[edit]
PressingAltFire[edit]
Overrides: Pawn.PressingAltFire
PressingFire[edit]
Overrides: Pawn.PressingFire
PreventDeath[edit]
Overrides: Pawn.PreventDeath
RemoveAdditionalDamageFilter[edit]
RemoveTossedItem[edit]
RemoveWeaponDamageItem[edit]
RestoreSightRadius[edit]
Overrides: Pawn.RestoreSightRadius
ServerTaunt[edit]
SetDefaultWeapon[edit]
SetHealth[edit]
Overrides: LicenseePawn.SetHealth
SetMovementPhysics[edit]
Overrides: Pawn.SetMovementPhysics
SetNumWalkingAnims[edit]
SetPlayerModel[edit]
SetupAnimationComponents[edit]
SetupComponents[edit]
SetupSoundComponents[edit]
ShouldGib[edit]
Overrides: Pawn.ShouldGib
SpamTextures[edit]
StopDamageEffects[edit]
TakeDamage[edit]
Overrides: Pawn.TakeDamage
TakeDamageHandlePhysics[edit]
Overrides: Pawn.TakeDamageHandlePhysics
TakeDrowningDamage[edit]
Overrides: Pawn.TakeDrowningDamage